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Showing posts from December, 2020

Sea Monster Generator

God I love ocean stuff

100 Encounters On The Super-Sargasso

Y ep, more pirateposting. I promise I’m capable of writing about things other than pirates. Kind of. Here’s some things for your crew to run into out on the Super-Sargasso.  

Pirates Of The Super-Sargasso

I made a vow that I’d be part of at least one PBP game in 2021, even if I had to run it myself. So here is that game. It’ll be a seafaring adventure based on the search for D.B. Cooper’s lost treasure, using the PBTA game Fellowship. It’s set in a setting of my own creation (sort of), the Otherside. What is the Otherside? Read on. 

32 Scifi Weapons

Scifi is good but sometimes you want something weirder and more fun than just bullets and lasers, so here are some weird fun things. If you want to throw a future assassin at your players or your characters trying rolling this to pick a cool signature weapon for them.  

Metal Gear Solid Unit Generator

Theme (feel free to roll twice or combine any of them with the animals theme):

Island Generator

I  might go back and add some references for the sizes, but I think for now this works pretty well. Have fun rolling up islands for your characters to wash up on. Like the 100 Pirate Hooks, this one is eventually gonna be part of Tides Of Plunder. Once I have a full tally of the factions, I’ll add some tables for rolling what kind of navy/pirates you run into. 

Absurd Anime Weapon Generator

Want to design your very own Absurd Anime Weapon? Just roll 1-3 times on these tables and combine your results!

Current Projects And Ideas

Avarizia: Already posted about on this blog, see a few posts back for more details. Basically a science-fantasy space opera setting where the players play merchants, diplomats, scouts, and space marines from nomadic space-Venice looking for profit. Currently leaning towards making it a Stars Without Number hack.  

d12 Future Fighting Styles

One of these days I have to find a good system to hack for Alita/Gunnm stuff. Anyway, here’s some stuff for people who think Greg Egan and Peter Watts are neat but also enjoy people yelling the names of their attacks and punching each other. 

OSR Appeal

I have a longer post on the appeal of OSR stuff (and why you should include it on your lists of D&D alternatives) in the works, but that post is mostly focused on the sorts of campaigns OSR gaming encourages and why they appeal to people. This post is a smaller point I wanted to make. 

Avarizia

Working on a very tentative scifi/sci-fantasy setting probably for an OSR system (maybe SWN) where the players are seeking their fortunes as members of nomadic Space Venice merchant families. 

d20 Ocean-Adjacent Bastards (OABs)

You can’t have a good harbor without some OABs to populate it. 

On Urban Fantasy

I’ve always felt that urban/modern fantasy does well when it takes advantage of its setting to create an uncanniness not possible in "ye olde times" fantasy. Dungeon crawls in abandoned malls and walking down a forest trail that could have come from Tolkien only to find an abandoned car embedded in a tree with no indication how it got there, that sort of thing.  

100 Pirate Hooks

Not that kind of hook.  I actually didn’t plan on having this be the first real post for this blog, I just got inspired last night and wrote these up, leaving me with a complete post’s worth of content. It’s kind of apt, though, considering how much I’ve always loved pirates and lists. 

Welcome

Welcome, traveler. If I were less lazy, I’d write up a whole innkeeper speech in mangled mideyvle inglyshe to welcome you here. But I am, in fact, very lazy, so I’m not going to do that. Which is probably a good thing. If you want, you can mentally add in the introduction from World Of Synnibarr (the source of this blog’s namesake) here, because Raven C.S. McCracken pretty much covers what I’m going for here.  Here you will find material relevant to tabletop roleplaying games written by a long-time fan. I hope that you’ll find my ideas fun, novel, and usable whether you prefer OSR gaming, favor storygaming, or if you (like me) think the whole divide is regrettable and enjoy both approaches.